Large Town: Bu̽sachi Bàchyæcha

Bu̽sachi Bàchyæcha

Bu̽sachi Bàchyæcha
Example Wareneese architecture.
StateWarrenese Shogunate
ProvenceS̺âho Chyæmû Empire
Sub ProvenceBc-35tappi Zone
RegionZíhiē̼y̼ej̼ù Prairie
Founded729
Community LeaderLaird Tregênkèj Zlkarí
Area6 km2 (2 mi2)
Average Yearly Temp14°C (57°F)
Average Elevation3930 m (12893 ft)
Average Yearly Precipitation166 cm/y (65 in/y)
Population1634
Population Density272 people per km2 (817 people per mi2)
Town AuraTransmutation
Naming
Native nameBu̽sachi Bàchyæcha
Pronunciation/iˈsəhə/ /bəˈcæʧa/
Direct Translation[saint] [dancer]
Translation[Not Yet Translated]

Bu̽sachi Bàchyæcha (/iˈsəhə/ /bəˈcæʧa/ [saint] [dancer]) is a subtropical Large Town located in Bc-35tappi Zone, S̺âho Chyæmû Empire, within the Warrenese Shogunate.

The name Bu̽sachi Bàchyæcha is derived from the Wareneese language, as Bu̽sachi Bàchyæcha was founded by Ghrinshiy Zlëg̈m, who was culturaly Wareneese.

Climate

Bu̽sachi Bàchyæcha has a yearly average temperature of 14°C (57°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a cold 2°C (35°F). Bu̽sachi Bàchyæcha receives an average of 166 cm/y (65 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Bu̽sachi Bàchyæcha covers an area of nearly 6 km2 (2 mi2), and an average elevation of 3930 m (12893 ft) above sea level.

Overview

Bu̽sachi Bàchyæcha was founded in time immemorial, reportedly some time durring the early 8th century, by Ghrinshiy Zlëg̈m. The establishment of Bu̽sachi Bàchyæcha suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Bu̽sachi Bàchyæcha was built using the conventions of Wareneese durring the early 8th century. Naturaly, all settlmentss have their own look to them, and Bu̽sachi Bàchyæcha is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Bu̽sachi Bàchyæcha is buildings are built arround a single crampt cobblestone mainstreet which forms a counterclockwise spiral to give the town a over all circular shape. The town sits behind an impressive looking clay brick wall. The wall is notable for querried stone blocks being used to renforce the clay bricks in the expected manner and locations. While the wall was built to the exact specifications of modern fortifications, one has to wonder why the money invested into creating such a well fortified wall wasnt spent on a less impressive looking wall crated from sturdier materials. Bu̽sachi Bàchyæcha's walls would endure a brief bombardment, but only from light siege weapons. It seems more likly the town's walls were not designed with defence in mind but rather lending the town a certain air with visitors. Bu̽sachi Bàchyæcha's boondoggle-of-a-fortified wall has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.

A look around Bu̽sachi Bàchyæcha has something terribly wrong with it. It’s impossible to put one’s finger on, but something is horribly wrong. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scutteling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Maybe it’s everything together. Regardless, you do not feel it would be wise to remain in Bu̽sachi Bàchyæcha long.

Civic Infrastructure

Bu̽sachi Bàchyæcha has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Bu̽sachi Bàchyæcha. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Bu̽sachi Bàchyæcha's parks.

Bu̽sachi Bàchyæcha has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Bu̽sachi Bàchyæcha.

Bu̽sachi Bàchyæcha has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Bu̽sachi Bàchyæcha has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Bu̽sachi Bàchyæcha has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Bu̽sachi Bàchyæcha has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Bu̽sachi Bàchyæcha's public wards, blessings, and other arcane systems.

Bu̽sachi Bàchyæcha possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Bu̽sachi Bàchyæcha has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Bu̽sachi Bàchyæcha's natural decorations nor waterways.

Bu̽sachi Bàchyæcha has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Bu̽sachi Bàchyæcha has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Bu̽sachi Bàchyæcha has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Bu̽sachi Bàchyæcha's locals despise outsiders. For some “outsiders” may be natives of foreign lands, while others might have a grudge against anyone from outside the community. These locals have an active loathing, and the outsiders allowed to trade or interact with them do so at a heavy disadvantage.

Bu̽sachi Bàchyæcha's town hall was built using a different architectural style from the rest of the town. The style used is characterized by vertical proportions, pointed arches, external buttressing, and asymmetry in the general shape of its buildings. The decorative features of the style were key, consisting of large arched windows, pointed arches, vaulted ceilings, flying buttresses, and sculptures integrated into the structure itself. Occasionally, for very important buildings, an array of sculptures or one colossal sculpture might replace the entirety of the entrance to said building.

Due to the actions of local Kami, winter is long in Bu̽sachi Bàchyæcha.

The Leshy, Gourd near Bu̽sachi Bàchyæcha are known to be quite timid.

Bu̽sachi Bàchyæcha's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves consuming a local toxin to channel Summoning energies of tier 2 via proclamations.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 3
  • Farmers: 4
  • Farm Laborer: 10
  • Hunters: 5
  • Milk Maids: 4
  • Ranchers: 2
  • Ranch Hands: 4
  • Shepherds: 3
    • Farmland: 6552 m2
    • Cattle and Similar Creatures: 408
    • Poultry: 4902
    • Swine: 326
    • Sheep: 16
    • Goats: 3
    • Horses, Mounts, and Beasts of Burden: 163

Craftsmen

  • Arms and Toolmakers: 3
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 2
  • Cabinetmakers: 3
  • Candlemakers: 5
  • Carpenters: 5
  • Clothmakers: 4
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 2
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 13
  • Furriers: 1
  • Glassworkers: 5
  • Gunsmiths: 3
  • Harness-Makers: 1
  • Hatters: 3
  • Hosiery Workers: 1
  • Jewelers: 1
  • Leatherwrights: 4
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 2
  • Paper Workers: 2
  • Plasterers: 2
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 3
  • Scalemakers: 1
  • Scientific, Surgical, and Optical Instrument Makers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 5
  • Tailors: 10
  • Tanners: 2
  • Upholsterers: 2
  • Watchmakers: 2
  • Weavers: 4
  • Whitesmiths: 1

Merchants

  • Adventuring Goods Retellers: 1
  • Arcana Sellers: 1
  • Beer-Sellers: 2
  • Booksellers: 2
  • Butchers: 4
  • Chandlers: 4
  • Chicken Butchers: 4
  • Entrepreneurs: 1
  • Fine Clothiers: 4
  • Fishmongers: 4
  • Potion Sellers: 2
  • Resellers: 8
  • Spice Merchants: 2
  • Wine-sellers: 3
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 9
  • Barbers: 7
  • Coachmen: 2
  • Cooks: 6
  • Doctors: 3
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 5
  • Healers: 4
  • Housekeepers: 4
  • Housemaids: 8
  • House Stewards: 4
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 5
  • Nursery Maids: 3
  • Pastrycooks: 5
  • Restaurateur: 6
  • Tavern Keepers: 6

Specialized Laborer

  • Ashworkers: 2
  • Bleachers: 1
  • Coal Heavers: 3
  • In-Town Couriers: 3
  • Long Haul Couriers: 3
  • Dockyard Workers: 3
  • Hay Merchants: 1
  • Leech Collectors: 4
  • Millers: 3
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 2
  • Skinners: 4
  • Tosher: 2
  • Warehousemen: 5
  • Watercarriers: 3
  • Watermen, Bargemen, etc.: 4

Skilled Laborers

  • Accountants: 2
  • Alchemist: 2
  • Clerk: 3
  • Dentists: 1
  • Educators: 4
  • Engineers: 2
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 2
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 2
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Consultants: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 3
  • Landlords: 3
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 13
  • Monks, Monastic: 5
  • Monks, Civic: 4
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 6
  • Rangers: 2
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 3
  • Storytellers: 6
  • Military Officers: 5

Cottage Industries

  • Brewers: 4
  • Comfort Services: 5
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 5
  • Needleworkers: 5
  • Potters: 2
  • Preserve Makers: 4
  • Quilters: 2
  • Seamsters: 7
  • Spinners: 4
  • Tinker: 1
  • Weaver: 4

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Drafters: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 4
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 6
  • Writers: 6

Produce Industries

  • Butter Churners: 4
  • Canners: 4
  • Cheesmakers: 5
  • Millers: 3
  • Picklers: 2
  • Smokers: 2
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

524 of Bu̽sachi Bàchyæcha's population work within a Foundational Occupation.

1029 of Bu̽sachi Bàchyæcha's population do not work in a formal occupation, but do contribute to the local economy. 81 (5%) are noncontributers.

Points of Interest

POI

History

In time immemorial, reportedly some time during the early 2nd century, Bu̽sachi Bàchyæcha was attacked by soldiers from another nation, with orders to raid Bu̽sachi Bàchyæcha. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Bu̽sachi Bàchyæcha lost 123 people, 235 livestock, and 45 buildings. The conflict ended after roughly 149, when members of Bu̽sachi Bàchyæcha's militia enacted an operation to transport a specific artifact to a particular strategic location unharmed. The operation was complicated by the army being put into a position where they could only choose between two terrible options. The conflict ended with an assault and siege on the strategic location, which ended in a stalemate for Bu̽sachi Bàchyæcha's forces. The war is remembered in legend by Bu̽sachi Bàchyæcha's bards, historians, and legend keepers.

History